Telecom for Artists I
Final Screen Based Assignment: An Online art work that uses both gaming and virtual world imagery and concepts


A. Objective

1. Create an online art work that uses virtual world and gaming concepts within its larger structure.

2. Use ideas inspired by our class discussions and observations about various gaming structures: platform, adventure, sport, role playing, shooter and arcade.

3. Think about the the type of user participation you are suggesting with your project: competitive, constructive, and collaborative. Be prepared to explain what type of interactivity you are exploring in your "gaming" art work.

4. Think about how your chosen gaming concept is used in a creative way. DO NOT CREATE A "STRAIGHT" NON ARTWORK GAME. Use gaming concepts as a STARTING POINT to create a "CREATIVE" artwork.

5. Refer to the artist examples we looked at in class, as well as the current Marco Brambillo "Halflife" show at the New Museum about the first person shooter game"Counter-Strike."

B. Technical Requirements

1. Create 3-5 hyper linked web pages.

2. Delivery must be online, yet you can use any softwares/language. Upload all files to your server space

C. Aesthetic Requirements

1. Create a project that is both a creative artwork and a game.

2. If you like, play with the "aesthetics" of 3-D worlds often presented in arcade games and console games, i.e. PlayStation2 and/or GameCube.

3. Again, look at the links we viewed in class for some inspiration and ideas.

D. Due Dates

1. schematic/project overview due week 10.

2. Completed Midterm assignment due week 14/15.

Return to Class Syllabus